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GMCL Rules Tabs - F16 - In-Play Rules & Restrictions

GMCL Rules 

16.In-Play Rules & Restrictions
16 (a)This section of the rules gives explanation and charts for calculating overs events during GMCL matches .

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Updated 9 Mar 2021

16.1. Bowling Restrictions for Over 19s in Open Age GMCL competition
16.1.1. Maximum for Bowlers in the Saturday competition
16.1.1.1. No bowler will be allowed to bowl more than 30% of the overs of an innings.The maximum is recalculated when overs are lost from the game on the new expected innings length at the time the first over is bowled at the restart, so for example - (taken from the appendix to these Rules showing bowling maxima which take precedence)
16.1.1.1.1. In the Saturday competition - 50 overs maximum is 15 overs per bowler
16.1.1.1.2. In the Saturday competition - 45 overs maximum is 14 overs per bowler
16.1.1.1.3. In the Saturday competition - 35 overs maximum is 11 overs per bowler
16.1.1.1.4. In the Saturday competition - 30 overs maximum is 9 overs per bowler
16.1.1.1.5. In the Saturday competition - 25 overs maximum is 8 overs per bowler
16.1.1.1.6. In the Saturday competition - 20 overs maximum is 6 overs per bowler
16.1.2. Maximum for Bowlers in the Sunday League competition
16.1.2.2. No bowler will be allowed to bowl more than 25% of the overs of an innings.The maximum is recalculated when overs are lost from the game on the new expected innings length at the time the first over is bowled at the restart.
16.1.2.2.1. In the Sunday League competition - 40 overs maximum is 10 overs per bowler
16.1.2.2.2. In the Sunday League competition - 35 overs maximum is 9 overs per bowler
16.1.2.2.3. In the Sunday League competition - 30 overs maximum is 8 overs per bowler
16.1.2.2.4. In the Sunday League competition - 25 overs maximum is 7 overs per bowler
16.1.2.2.5. In the Sunday League competition - 20 overs maximum is 5 overs per bowler
16.1.3. Maximum for Bowlers in Cup competition
16.1.3.3. In the cup competitions, no bowler will be allowed to bowl more than 20% of the overs of an innings.The maximum is recalculated when overs are lost from the game on the new expected innings length at the time the first over is bowled at the restart. So for example - (taken from the appenidx to these Rules showing bowling maxima for cup competitions which take precedence)
16.1.3.3.1. In the cup competitions - 45 overs maximum is 9 overs per bowler
16.1.3.3.2. In the cup competitions - 40 overs maximum is 8 overs per bowler
16.1.3.3.3. In the cup competitions - 35 overs maximum is 7 overs per bowler
16.1.3.3.4. In the cup competitions - 30 overs maximum is 6 overs per bowler
16.1.3.3.5. In the cup competitions - 25 overs maximum is 5 overs per bowler
16.1.3.3.6. In the cup competitions - 20 overs maximum is 4 overs per bowler
16.1.3.4. For players Under 19, the number of overs per bowler in GMCL is also restricted by the E.C.B. Fast Bowling Directives, see below.
16.1.3.5. Bowlers maximum overs can change in games at the time overs are lost, see “Weather Affected Games”
16.1.3.5.1. If the match overs are reduced, then the maximum overs per bowler is recalculated at one fifth of the total overs for the innings per bowler, rounded down, If the number is not divisible by 5 them the best split is taken eg  32 overs = 2 x 7 overs and 3 x 6 overs
16.1.4. Overs reduced - additional information
16.1.4.5.3. If the maximum is reduced below the number of overs already bowled by any player then a bowler may complete any over interrupted but then bowl no more
16.1.4.5.4. Please note that the cricHQ app will not notify that maximum reached if overs are reduced, scorers should be aware of this.

 

 

Updated 9 March 2021

16.2. Bowling Restrictions – ECB Directives for Under 19
16.2.1. Under 19 Directives – Qualifying Bowlers
16.2.1.1. The ECB Fast Bowling Directives 2013 version will apply to all matches in the Greater Manchester Cricket League and Cup Competitions.
16.2.1.1.1. A fast bowler is defined as a bowler to whom a wicket keeper in normal circumstances would stand back to take the ball and the restrictions apply to any bowler bowling “seam up”.
16.2.1.1.2. These rules are not affected by a wicketkeeper choosing to stand up to the wicket.
16.2.1.1.3. All these overs must be reduced further if the bowler has already bowled any overs earlier in the day. This is most likely to arise for Under 13s on a Sunday afternoon when they may have had an Under 13 game on Sunday morning.
16.2.2. Under 19 Directives – Bowling Spells
16.2.2.1. Having completed a spell, the bowler cannot bowl again, from either end, until an equivalent number of overs to the length of his spell have been bowled from the same end.
16.2.2.2. A bowler can change ends without ending his current spell provided that he bowls the next over that he legally can from the other end. If this does not happen his spell is deemed to be concluded.
16.2.2.3. Under 13 age group (School Y7 & Y8) at date of match
16.2.2.3.1. Max overs per spell - 5 overs
16.2.2.3.2. Max overs per day - 10 overs
16.2.2.4. Under 15 age group (School Y9 & Y10) at date of match
16.2.2.4.1. Max overs per spell - 6 overs
16.2.2.4.2. Max overs per day - 12 overs
16.2.2.5. Under 17 age group (School Y11 & Y12) at date of match
16.2.2.5.1 Max overs per spell - 7 overs
16.2.2.5.2. Max overs per day - 18 overs
16.2.2.6. Under 19 age group at date of match
16.2.2.6.1. Max overs per spell - 7 overs
16.2.2.6.2. Max overs per day - 18 overs
16.2.3. Under 19 Directives – Interruption to play
16.2.3.1. If play is interrupted, for any reason, for less than 40 minutes,
16.2.3.1.1. any spell in progress at the time of the interruption can be continued after the interruption up to the maximum number of overs per spell for the appropriate age group.
16.2.3.1.2. If the spell is not continued after the interruption the bowler cannot bowl again, from either end, until the equivalent number of overs to the length of his spell before the interruption have been bowled from the same end.
16.2.3.2. If play is interrupted, for any reason, for more than 40 minutes,
16.2.3.2.1. If the interruption is of 40 minutes or more, whether scheduled or not, the bowler can commence a new spell immediately.
16.2.4. Under 19 Directives - Change of Action
16.2.4.1. Once a bowler covered by these Directives has bowled in a match,
16.2.4.1.1. the player cannot exceed the maximum number of overs per day for his age group even if the player subsequently bowls spin.
16.2.4.2. A player can exceed the maximum overs per spell if bowling spin
16.2.4.2.1. but cannot then revert to bowling fast until an equivalent number of overs to the length of his spell have been bowled from the same end.
16.2.4.3. If the player bowls spin without exceeding the maximum number of overs in a spell
16.2.4.3.1. the maximum will apply as soon as he reverts to bowling fast.
16.2.5. Under 19 Directives - Restrictions combined with GMCL over limits in full game
16.2.5.1. All These overs must be reduced further if the bowler has already bowled any overs earlier in the day. This is most likely to arise for Under 13s on a Sunday afternoon when they may have had an Under 13 game on Sunday morning.
16.2.5.2. The maximum may also be reduced in games losing overs to weather or other circumstances
16.2.5.3. Under 13 age group (School Y7 & Y8) at date of match
16.2.5.3.1. 50 over league game - 10 overs
16.2.5.3.2. 45 over league game - 10 overs
16.2.5.3.3. 40 over league game - 10 overs
16.2.5.3.4. 45 over cup game - 9 overs
16.2.5.3.5. 40 over cup game - 8 overs
16.2.5.4. Under 15 age group (School Y9 & Y10) at date of match
16.2.5.4.1. 50 over league game - 12 overs
16.2.5.4.2. 45 over league game - 12 overs
16.2.5.4.3. 40 over league game - 10 overs
16.2.5.4.4. 45 over cup game - 9 overs
16.2.5.4.5. 40 over cup game - 8 overs
16.2.5.5. Under 17 age group (School Y11 & Y12) at date of match
16.2.5.5.1. 50 over league game - 14 overs
16.2.5.5.2. 45 over league game - 14 overs
16.2.5.5.3. 40 over league game - 10 overs
16.2.5.5.4. 45 over cup game - 9 overs
16.2.5.5.5. 40 over cup game - 8 overs
16.2.5.6. Under 19 age group at date of match
16.2.5.6.1. 50 over league game - 14 overs
16.2.5.6.2. 45 over league game - 14 overs
16.2.5.6.3. 40 over league game - 10 overs
16.2.5.6.4. 45 over cup game - 9 overs
16.2.5.6.5. 40 over cup game - 8 overs

 

 

Updated 9 March 2021

16.3 Over Rates
16.3.1. Responsibility to meet Over Rate
16.3.1.1. In order to maintain a schedule for the game and a latest tea-time and match end, we impose time limits on each innings of a game
16.3.1.1.1. The Captain of the fielding side is responsible for his teams over rate, which he may check with the umpires at any time during the innings.
16.3.2. Umpires Advice on Over Rate
16.3.2.1. Each innings is monitored independently
16.3.2.1.1. Umpires should inform the fielding captain of the passage of each full hour of playing time and the number of overs then bowled.
16.3.2.1.2. Umpires will allow a maximum five minutes per drinks interval, if taken, and will make appropriate allowances for unavoidable stoppages caused by injuries or other extenuating circumstances.
16.3.3. Failure to meet Over Rate
16.3.3.1. In the League,
16.3.3.2. If a side fails to bowl their overs within the allotted time scale the umpires must report the matter on the Umpires match report form, which they complete at the end of each match.
16.3.3.3. On receiving such a report, the League will apply the following sanction:
16.3.3.3.1. 1st occasion - issue a warning
16.3.3.3.2. 2nd occasion - a one-point deduction for the team at fault, from the team’s league record
16.3.3.3.3. 3rd occasion - a two-point deduction for the team at fault, from the team’s league record
16.3.3.3.4. 4th occasion - a three-point deduction for the team at fault, from the team’s league record
16.3.3.3.5. In the event of further reports, the points deduction will increase by one point for each report.
16.3.3.4. In the Cup
16.3.3.4.1. If the fielding team in either innings fails to bowl the required number of overs by the scheduled time for the cessation of the innings (2 hours, 50 minutes for 45 over games, 2 hours 30 minutes for 40 over games),a penalty of 6 runs per full over not bowled will be added to the batting sides score at the time that the time limit is passed and then play shall continue until the required number of overs has been bowled.
16.3.3.4.2. If penalty runs are added in the second innings and these runs take the team batting second past the required score, the match will cease with the team batting second winning the match.
16.3.3.4.3. Umpires have discretion on the cause of irregular delays and should notify batsmen if they are deemed to be causing a delay at the time that delay occurs.
16.3.3.4.4. Where any penalty has been applied to the bowling side, this must be reported on the umpire's report for the game.

 

 

Updated 9 March 2021

16.4. Fielding Restrictions
16.4.1. In the League, restriction on the placement of fielders
16.4.1.1. At the moment of delivery,
16.4.1.1.1. a minimum of 4 fielders (plus the Bowler and Wicket Keeper) must be within the marked Fielding Circle.
16.4.1.1.2. In the event of infringement, the Striker’s End Umpire shall call and signal “No Ball”.
16.4.2. In the First and Second XI Cups, subject to rules for bad weather, below
16.4.2.1. At the moment of delivery,
16.4.2.1.1. there may be no more than 5 fielders on the leg side and in
16.4.2.1.2. Powerplay Overs 1 to 10 - Only two players can be outside the 30 yard fielding circle
16.4.2.1.3. Overs 11 to 45 - A maximum of four players outside the 30 yard fielding circle
16.4.2.1.4. In the event of infringement, the Striker’s End Umpire shall call and signal “No Ball”.
16.4.3. In the Sunday Cup, subject to rules for bad weather, below
16.4.3.1. At the moment of delivery,
16.4.3.1.1. there may be no more than 5 fielders on the leg side and in
16.4.3.1.2. Powerplay Overs 1 to 8 - Only two players can be outside the 30 yard fielding circle
16.4.3.1.3. Overs 9 to 40 - A maximum of four players outside the 30 yard fielding circle
16.4.3.1.4. In the event of infringement, the Striker’s End Umpire shall call and signal “No Ball”.
16.4.4. GMCL Cup – Powerplay changes following loss of overs due to Bad Weather.
16.4.4.1. In each circumstance when the number of overs of the batting team is reduced,
16.4.4.1.1. the number of power play overs shall be reduced in accordance with the sub rules below. For the sake of clarity, it should be noted that this shall apply to both the 1st and 2nd innings of the match.
16.4.4.2. TABLE - POWERPLAY IN REDUCED OVERS GAMES
16.4.4.2.1. Inning Duration 10-15 overs - Powerplay - 3 Overs
16.4.4.2.2. Inning Duration 16-20 overs - Powerplay - 4 Overs
16.4.4.2.3. Inning Duration 21-25 overs - Powerplay - 5 Overs
16.4.4.2.4. Inning Duration 26-30 overs - Powerplay - 6 Overs
16.4.4.2.5. Inning Duration 31-35 overs - Powerplay - 7 Overs
16.4.4.2.6. Inning Duration 36-40 overs - Powerplay - 8 Overs
16.4.4.2.7. Inning Duration 41-43 overs - Powerplay - 9 Overs
16.4.4.2.8. Inning Duration 44-45 overs - Powerplay - 10 Overs
16.4.5. Proximity of Young Fielders
16.4.5.1. No young fielder except the wicket keeper, shall be allowed to field nearer than the distances shown below, measured from the middle stump, except behind the wicket on the off-side, until the batsman has played at the ball: -
16.4.5.1.1. Under 15 players – 8 yards (7.3metres)
16.4.5.1.2. Under 13 players - 11 yards (10 metres)
16.4.5.1.3. These minimum distances apply even if the player is wearing a helmet.
16.4.5.2. Should a young player in these age groups come within the restricted distance
16.4.5.2.1. the umpire must stop the game immediately and instruct the fielder to move back.
16.4.5.3. In addition, any young player in the Under 16 to Under 18 age groups, who has not reached the age of 18
16.4.5.3.1. must wear a helmet and, for boys, an abdominal protector (box) when fielding within 6 yards (5.5 metres) of the bat, except behind the wicket on the off-side.
16.4.6. Protective Equipment – Fielding & Wicketkeeping
16.4.6.1. All Players should obtain and wear appropriate protective equipment before they are fielding in a position where they feel at risk.
16.4.6.2. The England and Wales Cricket Board has issued safety guidance on the wearing of cricket helmets by younger players keeping wicket.
16.4.6.2.1. A helmet is to be worn by young players when standing up to the stumps when keeping wicket against a hard cricket ball in matches and in practice.
16.4.6.2.2. A young player should not be allowed to to stand up to the stumps when keeping wicket without a helmet against a hard ball.
16.4.6.3. The ECB recommends that this guidance is followed by all players up to the age of 18. It applies to young players in adult cricket as well as to all junior cricket played with a hard cricket ball.

 

 

Updated 9 March 2021

16.5. Young Players and Batting Helmets
16.5.1. ECB Guidance
16.5.1.1. The England and Wales Cricket Board has issued safety guidance on the wearing of cricket helmets by younger players.
16.5.1.1.1. A helmet is to be worn by young players when batting against a hard cricket ball in matches and in practice.
16.5.1.1.2. A young player should not be allowed to bat without a helmet against a hard ball.
16.5.1.2. The ECB recommends that this guidance is followed by all players up to the age of 18. It applies to young players in adult cricket as well as to all junior cricket played with a hard cricket ball.
16.5.2. Mentor Care
16.5.2.1. Coaches, teachers, managers and umpires should always ensure that a young player wears a helmet.
16.5.3. Self-Governance
16.5.3.1. Players should regard a helmet with a faceguard as a normal item of protective equipment when batting against a hard ball

 

Updated 9 March 2021

16.6. Wide Balls
16.6.1. Wide balls in GMCL competition
16.6.1.1. in Divisions 3 and above and all 1st & 2nd XI cup competitions
16.6.1.1.1. In addition to “traditional” wides Umpires shall call and signal “Wide” to deliveries that go behind the batsman’s legs and miss the batsman’s leg stump
16.6.1.2. In Divisions 4, all Sunday League Divisions and Sunday Cups, normal MCC Rules on wides shall apply (i.e. not automatic leg side wides)

 

Updated 9 March 2021

16.7. No Balls
16.7.1. In all GMCL Cup Competitions
16.7.1.1. The delivery following a no ball regardless of the reason it was called shall be a free hit for whichever batsman is facing it.
16.7.1.1.1. If the delivery for the free hit is not a legitimate delivery (any kind of no ball or a wide ball) then the next delivery will become a free hit for whichever batsman is facing it.
16.7.1.2. The umpires will signal a free hit by (after the normal No Ball signal) extending one arm straight upwards and moving it in a circular motion.
16.7.1.2.1. For any free hit, the striker can be dismissed only under the circumstances that apply for a no ball, even if the delivery for the free hit is called wide ball.
16.7.1.2.2. Field changes are not permitted for free hit deliveries unless there is a change of striker.
16.7.2. Short Pitched Bowling
16.7.2.1. In addition to Law 41.6 the following regulations shall apply in all GMCL Competitions
16.7.2.1.1. For clarity, a fast-short pitched ball is defined as a ball which passes or would have passed above the shoulder of the batsman standing upright in the crease.
16.7.2.1.2. Any delivery which, after pitching, is clearly over the head of the striking batsman standing upright at the crease will be called No Ball.
16.7.2.2. But in addition, our rules ensure fair play by limiting the number of fast short pitched deliveries (above shoulder) that may be bowled
16.7.2.2.1. The Umpire at the bowler's end shall make it clear to both the bowler and the batsman when such a delivery has been bowled.
16.7.2.2.2. A bowler shall be limited to one fast short pitched ball per over.
16.7.3. Penalties for Short Pitched Deliveries
16.7.3.1. If this limit of one fast short pitched ball per over is exceeded
16.7.3.1.1. the Umpire at the bowler's end shall call and signal "No Ball" on each occasion.
16.7.3.1.2. And the umpire must invoke the procedures of Law 42.7 (a) regarding cautioning the bowler.
16.7.3.2. Second Offence in the game
16.7.3.2.1. If a bowler is "No Balled" a second time in the innings for the same offence the Umpire shall advise the bowler that this is his final warning as provided for in that innings.
16.7.3.3. Third Offence in the game
16.7.3.3.1. A third such offence in the same innings shall cause the Umpire to invoke Law 42.7 (c),
16.7.3.3.2. i.e. the bowler shall be removed forthwith and shall not be allowed to bowl again, in that innings.